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All the items on this page are for sale.
I do sell them on Ebay but you can always contact me if you would be interested in some of my work.
gcp.boom@quicknet.nl
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Houses
“The house of Lady Bloomsburry & Master Sailmaker Nylon Ykes ”
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| This is the secondt house in a series of houses that fits well to the theme of boats and docks. This house is build in 1621. (see the pictures)
In this house we see some new elements of ships worked into it. You see sails, a stern and even rudders being used in building this house.
The idea of the whole range of harbour related projects is that they fit in wel in a pirate game setting on sea as on land.
"The article about designing, sculpting and painting the house:"
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“The house of Knucklebones & Smoothes ”
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| This is the first house in a series of houses that fits well to the theme of boats and docks. The house is designed as a early 17th century house (around 1620).
The house is dressed up with fantasy elements that are all related with boats. In this first house the form of the hull is used as a fantasy theme.
The idea of the whole range of harbour related projects is that they fit in wel in a pirate game setting on sea as on land.
"The article about designing, sculpting and painting the house:"
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Boats
“The small boat”
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| The small boat is a first test in sculpting a vessel. Although the boat looks simple it was quite an exercise to get this done.
The boat can carry up to 3 miniatures and looks sober without any detail. The basic idea is to get the grain of the wood right.
Its best that you judge for your self.
"More Info on the small boat:"
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“The medium sized boat”
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| The medium sized boat is the next logical step in the development of sculpting boats. With this larger vessel, the first tests
on more then one deck has been made. Also the idea of working with a combination of grained wood and smooth wood was tested. The vessel can be used
to transport a small group of up to 6 miniatures at a time.
"More Info on the medium boat:"
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“The medium sized "pimped" boat”
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| The pimped version of the medium sized boat is focussed on more detail. Apart from a mast that was added and some barrels,
chests and sacks, some rope was added alongside the hull of the boat as well. The rope goes around all the way and below the stern a thick rope is added.
"More Info on the pimped boat:"
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“The Merchant vessel”
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| Different from the earlier smaller models, we now have a ship with true multiple decks.
A slightly higher front deck where you can place 5 miniatures, a higher rear deck where you can place 5 or 6 miniatures and the middle deck where you
can place up to 12 miniatures depending if you decide to place the mast yes or no. A more detailed vessel with nice features like a door, a window,
support beams and more.
"More Info on the merchant vessel:"
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“The Buccaneer ship”
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| The largest in the fleet and a true war vessel with its 10 canons on board. This ship
with its lengts of nearly 50 centimeters is a real eyecatcher on the games table. Again I tried adding more detail like
the captains cabin, windows, capstan, extended masts with fighting tops etc.
"More Info on the Buccaneer vessel:"
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Wooden barrel submarines
“Ripper I”
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| The first and famous single man barrel sub that molested many well armed ship and will continue to do so. The razor
sharp teeth are a match for any wooden hull it collides in to. The single row of teeth makes perfect vertical cuts in the hull. Once the
damage is inflicted the sub can go in reverse to take the ship on for a second attack.
"More Info on the Ripper I:"
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“Ripper II”
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| The success of the first “Ripper” asked for a newer and more severe version. The “Ripper II” looks more severely then
his older brother and is more heavily build. When operated well, this sub can inflict more severe damage then the “Ripper I”. The weak
point of this submarine however is that a full hit often will end in being stuck in the hull of the boat it rammed. This is why there are 2
escape hatches, one on either side.
"More Info on the Ripper II:"
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“Recon I”
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| This sub is reasonably fast at open sea. Its attack value is not impressive however its stump metal nose can
bruise a hull, especially on a more venerable spot. The “Recon I” has another more important task at sea. While producing horn
blowing sounds under water, the “Recon I” can rally the fleet of barrel subs in certain directions. It proofed to be of great
value during the advancing stages of naval battles. Once the canons start pounding however, the value of the “Recon I” is downgraded
to a minimum.
"More Info on the Recon I:"
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“Hull Cutter”
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| An astonishing invention occurred during the arms race when the rotating saw blade was invented. The “Cutter" was the first
barrel sub that had a double mechanism on board that provided the thrust of the sub an, if needed, also provided the power for rotating the saw
blade. The tactics of the “Cutter” was to set in for a dive, not too far from the hull of the ship.
While making speed and with a good feel of distance to the hull of the ship, the saw was activated. When the sub collides with the hull, the saw
starts cutting its way through the hide of the ship. While doing so, the sub starts to lift up slowly up until it surface. In doing so, the saw
will produce a fine and straight cut in the hull.
"More Info on the Hull Cutter:"
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“T-Cutter”
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| The “T- Cutter” (Tiny Cutter) ((nickname Flipper))
Its bigger brother, the “Hull Cutter” proofed to be reasonable successful. Its mass made him stronger but also a bit slower and made him more sensitive
to unfriendly fire.
The “T-Cutter” is much more swift in open water. Compared to its bigger brother it is lightning fast and can make spectacular U-turns. Due to these
statistics, the “T-Cutter’ is also known as “Flipper”. The impact of the “T-Cutter” is less devastating because of the lack of mass behind the saw.
"More Info on the T-Cutter:"
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“Battle Axe”
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| A lean and mean sub machine is the “Battle Axe”. This sub is solely made for dealing out final blows and is equipped with
a large axe head that breaks through the even most thickest hulls in the ocean. Due to the fact that the change of getting free after the ram
is minimal, the front part of the sub can be disconnected so the sub can break free and head for safer waters.
"More Info on the Battle Axe:"
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“Wooden Glad”
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| The “Wooden Glad” isn’t an actual one person barrel sub anymore. First of all, it can obtain 2 or even 3 persons at a time.
Secondly, the “Wooden Glad” can not actually dive. It can lay low on the water surface once it makes speed but as soon as the speed drops, the
“Wooden Glad” emerges from the sea. The floating capacity of the “Wooden Glad” is its ultimate weapon. The crew is trained to focus only on the
rudder of the enemy ship. Its task is to ram the rudder or rather lifting it by emerging underneath it and in doing so, jamming it.
The man on these subs are the bravest of the entire barrel sub crews. This is why we speak of “Wooden Glads and Iron Men”
"More Info on the Wooden Glad:"
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“911”
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| The rescue squad at sea consists of the “911” subs. 911 is the pirates emergency code meaning; With every 9 subs you need at
least 1 rescue sub that can save 1 person. The fleet of barrel subs can bring along as many rescue subs it desires but the sub is still called the “911”.
"More Info on the 911:"
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Modular Docks
“straight dock element”
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| This is the first element of the modular dock series. The idea behind this project is to have a set of different dock elements with which one
can make a wide range of different harbour settings. The stone dock element has its own corresponding wooden walkway. This gives the harbour more
diversity, not only in material but also in height.
"More Info on the Docks:"
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“round dock element”
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| This is the second part of the modular dock series. The idea behind this project is to have a set of different dock elements with which one can
make a wide range of different harbour settings. The stone dock element has its own corresponding wooden walkway. This gives the harbour more diversity,
not only in material but also in height.
"More Info on the Docks:"
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“the Harbour Doors”
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| This is the 3rd part of the modular dock series. What is a harbour without harbour doors. We Dutch love water and like to
control water so we practice "water management" this we do by working with harbour doors.
"More Info on the Harbour Doors:"
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“the Drawbridge”
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| This is the 4th part of the modular dock series. The drawbridge is a logical next step after finishing the "Dock Doors".
Since we have these doors there also has to be another side and going there (without getting wet) you simply have to have a bridge.
"More Info on the Drawbridge:"
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Game component
“Catan Tiles”
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| These 3D Catan tiles form the basic playing field of the 4 person game. It includes the 3D recourse counters on the water tiles
as well. Elements like roads, villages and cities are not included. The tiles are cast in white resin and are unpainted.
"More Info on the Catan tiles:"
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